import Ammo
import pygame

image1=pygame.image.load("dart.bmp")
image1.set_colorkey((255,0,255))

class Dart(Ammo.Ammo):
	def damageDealt(self,other):
		other.neurotoxicDamageTaken(70)
		#return p,0
	def __init__(self,x=0,y=0,mass=0.0021):
		Ammo.Ammo.__init__(self,x=x,y=y,mass=mass,image=image1)